DungeonElites
A downloadable game for Windows
Action-Packed RPG with 5 characters to choose from! Devise your build and head on into the dungeons!
The darkness took over the world and monsters came to destroy it! But fear not, as 5 heroes emerged, destined to defeat the evil forces at work!
- The Mage, an ancient wizard whose powers defied magic nature itself
- The Knight, a well-trained, highly skilled warrior wielding his sword with deadly speed
- The Archer, an excellent target piercer with a limitless supply of arrows
- The Heavy, who could crush any enemy by his bare hands
- The Healer, a master brewer who could cure and harm every living being
Help our heroes defeat the monsters and liberate the world from darkness!
Features:
★ Play with one of the 5 characters available
★ Devise combos by choosing your character's abillities
★ Randomly generated dungeons provide a different experience each time you play
★ Improve your character by upgrading it's status
★ Permanent death! Dying will cause you to lose everything you've acquired in the dungeons
★ Daily quests let you purchase abillities and upgrade your status faster
Also available on the Google Play Store!
Status | Released |
Platforms | Windows |
Release date | Nov 26, 2021 |
Author | AndrewIGD |
Genre | Role Playing, Action |
Made with | Inkscape, Paint.net, Unity, Audacity |
Tags | 2D, Casual, Local multiplayer, Perma Death, Pixel Art, Procedural Generation, Roguelike, Roguelite, Top-Down |
Code license | Apache License 2.0 |
Asset license | Creative Commons Attribution v4.0 International |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Joystick, Playstation controller |
Multiplayer | Local multiplayer |
Player count | Singleplayer |
Download
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Comments
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Can't find an original apk anywhere
I hope you'll reupload it here bro :(
The game is great, but needs polishing in my point of view.
I liked the idea of moving with mouse only, but because the attacking
animation does not us move freely it makes it feel a bit clucky.
Moreover, I found the spells great, they feel impactful and it is really enjoyable to use them, but the cooldown is too long ( I was playing mage ). Still the cooldown is not necessarily a problem in itself it is more the fact when we get hit it cancels the spell and it starts the cooldown.
The sounds and musics were good I have nothing to say. I like the style too but using E for a spell and to interact does not feel right when playing. F to interact would be better in my point of view.
Overall, I liked playing your game and I hope you will continue your journey and reach your goal of making game dev your job.